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Love the visuals on this one! Did you use vector graphics for this game?

The progression with the upgrade system is quite nice. It's what made mee keep playing. But the early stage of the game feels to much of a grind to be honest. Also the shooting mechanic is a bit weird as there is so little control over it. It's already hard enought trying to dodge all the attacks. I felt no much use in the ability to reverse my aim direction. I would try for this game to have the bullets go in a steady direction, where the direction can be rotated holding the left and right mouse buttons or mouse movement. This instead of having it rotate on its own with only the ability to reverse the rotation. In addition add an upgrade to increase aim speed. 

The sounds and music were quite nice as well, though it took me a while to figure out what each sound means.

Overall this game feels really polished.

Thanks for the feedback!

Yes, the graphics are vector-based—I made them myself in Inkscape.

The shooting mechanic actually comes from the original idea for the game. It was supposed to be part of a boss rush game jam with the theme 'spin.' I didn’t finish it in time for the jam, but I kept the mechanic because I felt it made the game stand out a bit and gave it a unique feel compared to other games.

Thanks again for your feedback, it really means a lot to hear opinions on my work!

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I've never worked with vector graphics. Maybe I should try it some time. I think your game will do well on the jam.

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I love the vibes and meta progression. I think that there is a great potential for mobile game. Keep going!

Thanks a lot! Really glad you like the vibes and meta progression. A mobile version could be interesting—definitely something to think about! Appreciate the support!

no full screen mode :[

Fixed! You can now play in full-screen mode. Let me know what you think about the gameplay – I’d love to hear your feedback!